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To Visit the Queen

ebook
1 of 1 copy available
1 of 1 copy available
Traveling back in time to 1874 London to prevent an assassination plot against Queen Victoria, the feline wizards of Grand Central Station — leader Rhiow and her able partners Urrah and Arhu — must summon their powers to avert disaster in Victorian England, or else their archenemy, the evil Lone One, will warp time and trigger Armageddon. Teamed with a young Arthur Conan Doyle, Queen Victoria herself, and other historical figures, the feline wizards set out to find the forgotten magic that will rewrite history — or the cats who can save mankind will never have existed.
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    • Publisher's Weekly

      March 29, 1999
      Duane returns to the engaging world of The Book of Night with Moon, where wizardly cats guard the magical Gates between worlds and protect Earth from those who would upset the delicate balance of space and time. Based in Manhattan's Grand Central Station, the cultured feline Rhiow and her colleagues, the street-wise Urruah and precocious young Arhu, are ordered to London to investigate a malfunctioning Gate. It turns out someone has sabotaged the portal, turning it into a dangerous "timeslide" that snatches folks from their own time and pushes them randomly into the future or the past. But this is merely the symptom of a bigger problem: the evil Lone One is overwriting history by creating a world set on an alternate timeline, one in which nuclear weapons introduced long before their true era are being used systematically to destroy civilization. The crux of events--the break where the alternate timeline begins--is the assassination of Queen Victoria. In order to save the universe, Rhiow and her compatriots must save the monarch and recreate a long-lost spell to stop the expanding disturbance in the timelines; a youthful Arthur Conan Doyle lends a hand. Duane presents her usual felicitous mix of magical high adventure and humor, avoiding much of the preciousness that can infect anthropomorphic fantasy. Even those who don't fancy felines should enjoy this purr of a tale.

    • Library Journal

      February 15, 1999
      When the evil power known as the Lone One opens a timeslide between centuries and worlds, the task of closing the gateway and preventing global disaster falls to a trio of feline wizards charged with guarding the Gates between the worlds. Duane's sequel to The Book of Night with Moon (Warner, 1997) continues the whimsical adventures of Rhiow and her teammates, Urruah and Arhu, who take their magical talents as seriously as they take all nine of their lives. Set in the same alternate earth as Deep Wizardry (Harcourt, 1996), this title belongs in most fantasy or YA collections.

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  • English

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